![]() SA, DL, X (You need to be sliding on the floor during the SA) 42 DamageĭA, SA (very damage dependent) 35. SL, DH (Koji) Upwards of 42.2 Damage (You many need to charge it for timing) ![]() SL, SH (Koji) (Low-Mid Damage) 50.1 Damage SL, NH (No to very little damage) 42.8 Damage Brawlhalla Artemis Complete Signature Guide. X = Whatever followup previously mentionedĭL, GC, NH (Hattori) (True due to the dodge startup time) 32.4 Damage DL, GC, NH (Thatch) 35.7 DamageĭL, NH (Need to land on the floor first and dodging can help) (Jhala) 31.4 DamageĭL, J, GC, SH (Thatch) (More Reliable when you jump) 38.2 Damage Also I bet you could combo that same neutral into the cannonball move with Pirate dood. Every legend has the same light attacks (if they have the same weapon), but signatures are different for every legend. The guns do have a true combo, neutral combo to neutral signature on one of the characters (the one who shoots diagonally forward and up, probably the cowgirl) The combo is 3 hits, with the third putting them right in the perfect spot to get blasted. Signature attacks are used for finishing an opponent. ![]() This does the ground version of whatever you did.) Basics of Brawlhalla combos There are two types of attacks: light and signature Light attacks are used for approaching an enemy. GC = Gravity Cancel (Dodging without moving in the air and then doing an attack or even taunt. GP = Ground Pound (Down heavy in the air) It drove Hattori to wander the twilight passages until she discovered Valhalla. She became Queen of the Island Kingdom, but the demon blood burned in her. This helps you get back on stage hence the name.) True to his word, the Demon exchanged his own blood with Hattori’s, and Hattori slew Kagima and freed her sisters. R = Recovery (Any heavy attack in the air other then the down heavy. I'm sorry if I messed any of the damage numbers up. The light attacks are fine, not the best, but it has great air attacks, like hammer and gauntlets, while also having a recovery that can make you travel great diagonal distances. I'll try to make it clear when you need a higher dex character to make it true. Thanks to the Brawlhalla player and steam user Handsome SelahW we have a list of some of the best Spear combos in Brawlhalla. Best Val Combos and Strings with Sword in Brawlhalla Best Ezio orb combos and strings The orb is a string based, medium range weapon. Once you get the hang of one combo to the point where you do it without stressing. The ones with signatures are done with the legend who does them's default stats against a legend with 5 armor. Also, dont try to practice multiple combos at once. All damage numbers on a combo without a signature in them were done with a legend with 5 strength against a legend with 5 defence. ![]()
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